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Main View:
Tabs:
The Player Manual Button, Training Scroll and Backpack are
Visible on all Tabs.
Tab A
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Tab B
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The Weapons Tab
All Players Start with The Torch and Undead Mace.
If a Player picks up a Weapon it will stay on the Weapon Tab until they
leave the dream. If a player trains in Crafting they have a 20% chance
of successfully making their crafting level weapon. Each level trained
the weapon they were making is always on the weapon Tab and they can
only make the next level weapon.
Crafted Weapons:
Morningstar +3 dmg - Light Source
Pathfinder +4 dmg - Cut Trees
Stone Mace +5 dmg - Break Rocks
Axe Hammer +6 dmg - Cut Trees and Break Rocks
Defender +7 dmg / +Defense - Regenerate Hp
Avenger +8 dmg / +Defense - Regenerate Hp + Mp
Destroyer +9 dmg / +Defense - All Crafted Bonuses
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Tools, Gold and Keys Tab
Room Keys: Rented Room in the Inn.
House Key: House if you have a House.
All players start with basic tools:
Shovel: For Digging and Planting
Water Bucket: For Watering Crops
Axe: Chopping Trees
Hammer: Mining, Breaking, Building and Smithing
Spear: Fishing and Hunting
If you have more than 10 gold the small bag
is visible, more then 100 gold the gold coins appear. Click the buttons
to put them in your hands. Drop them to give them to other players.
Pick them up or move into them to put them into your backpack.
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Tab C
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Tab D
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Skills and Crafting Tab
Anvil:
Crafting Level, Craftable Weapons and Points to
Advance.
Rune:
Lore Level, Lore Abilities and Points needed to Advance.
Spell Book:
Spell Level, Known Spells and Points to Advance.
Crafting Kit:
Craft and Cook Common Items:
Pumpkin Pie: +100 hp and Strength Spell
Stew: +200hp and Double-Strike Spell
Hero Sandwich: + 500 hp
Jug of Wine: ???
Endless Ale: +1 attack, -1 defense
per drink (Max 10).
Crafted items
are removed when you leave.
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Raw Materials and Supplies Tab
As you find materials like Skins, silk, wood, ore and
gems, those buttons appear and you can click them to put them in your
hands. Drop them and pick them up to put them in your bag.
You may give other players materials by dropping them and
letting another player pick them up.
Fish: Eat it (F3) for +25 hp or for
Cooking
Cooked Meat: Eat it (F3) for +50 hp
or for Cooking
Grapes: F3 for MP or in
Cooking
Grain: Used in Cooking
Carrot: F3 for +10 hp or for Cooking
Pumpkin: Used to make Pie
You may sell all materials in the Materials Market or use your
materials and goods to upgrade weapons and armor or
use them with the crafting kit to make items and food.
Harvested items and meat
are removed when you leave.
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Tab E
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Tab F
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Quest Items Tab
When you've comple the first part of a
mini-quest a button will appear. When you complete the 2nd part of
the quest it is cleared so you can repeat the mini-quests.
Rat Nest:
The Village is always plauged with Rats.
Find the Rat Nest then talk to a villager.
Prize Pig:
The Farmer's pigs are always getting out.
Fixing the fence will help, but his Prize Pig has wandered off into the
Forest. If you find it you'll know it.
War Wolf:
Head of a War Wolf - Pick it up for a Wolf Companion.
Give it to the Shopkeeper for 75 gold and
25 Wolf Skins.
Bones of a Hero:
A Heroes Spirit Wanders Restlessly through the Dungeons and the
Underworld.
Find the Heroes bones and take it to the Book of Blood
The Lost Boy:
A Young Boy filled with the Spirit of Courage was last seen headed to
the Dungeons and the Underworld vowing to defeat the Dark Lord. The
Elders fear the worst.
Find him and Return him to the Village.
All items on the E tab
are removed when you leave.
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Artifacts Tab
Arifacts are found on Guardians and the Graves of Restless Spirits.
Artifacts are temporary items that are cleared when you leave.
Vampire Blade:
+10 dmg, +hp on kill, -1hp per second
Ring of Shadows:
+10 dmg, +10 Defense, Shadow FX
Amulet of Protection:
+12 dmg, +10 Defense, Imunity to PvP Attacks
Battle Axe:
+30 dmg
Chaos Helm:
+15 dmg and Double-Strike
SpiritSword:
+25 dmg, +25 Defense, Noble Avatar
All items on the F tab
are removed when you leave.
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